/* ============================================================
   SHOWROOM — OWNER CORRECTIONS (additive layer, loaded last)
   Correction 2 · console resting-visibility floor.
   The call demo stages its reveals by BRIGHTENING on state
   change — never by holding panels at near-invisible opacity:
   the captured panel and the follow-up draft now rest at full
   panel strength, captured values wait at the muted token and
   turn white when the capture lands, and disabled console
   buttons keep a readable floor. Presentation only — no copy,
   no mechanics, no timing changes.
   ============================================================ */

/* captured panel: defined waiting panel at full strength (was opacity .35,
   with values at opacity 0 — a dark void mid-scroll) */
.p2-captured{opacity:1;background:rgba(168,200,255,.03);border-color:rgba(168,200,255,.45)}
.p2-capgrid b{opacity:1;color:var(--muted);transition:opacity .5s ease,color .5s ease}
.p2-captured.on{background:rgba(168,200,255,.05)}
.p2-captured.on .p2-capgrid b{color:#fff}

/* sales panel: the draft is a document — full body contrast from first paint (was opacity .35) */
.p2-sales{opacity:1}

/* disabled console buttons keep a readable floor (were opacity .45, stacked under dimmed panels) */
.p2-play[disabled]{opacity:.65}
.p2-approve[disabled]{opacity:.6}

/* resting waveform reads as alive, not dead (was opacity .35; live state unchanged) */
.p2-wave i{opacity:.5}
